Download Guilty Gear XX Accent Core Plus (USA) PSP ISO

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Guilty Gear XX Λ Core, usually referred to as Guilty Gear XX Accent Core, is the most recent version of Guilty Gear XX released to Japanese arcades on December 20, 2006. The 4th installment in the GGXX Series.
In addition to balance changes along the lines of those in #Reload and Slash, Λ Core features a new type of special move, the "Force Break," which consumes 25% of the Tension bar when used. Most characters have gained new special moves, and some have had existing specials (or powered-up versions of existing specials) converted into Force Break attacks. It also introduces moves that make opponents stick briefly to walls or slide across the floor of a stage. New additions also include Slashback, a form of parrying with reduced block stun, and throw breaks.
In addition to its gameplay changes Λ Core features the first major aesthetic change for the series since the original release of Guilty Gear XX. All voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors. The playable characters artwork was also redone.


Controls :

The controls for Guilty Gear is unusual compared to most other fighting games. The correct arcade layout resembles this (numbers indicate the joystick directions):
7 8 9    (K) (S) (HS)
4(5)6    (P)     (D)
1 2 3
In particular, Kick (K), Slash (S), and Hard Slash (HS) are on the first row. In the second row are Punch (P), an empty spot, and Dust (D). It may help to think of the buttons as being in a "rainbow" formation instead of row formations.
While the Start/Taunt (T) button has no assigned position, the two Start buttons should not be close to each other, to avoid accidentally (or not,,,) forcing the other player into a disruptively vulnerable Taunt animation.
A Capcom control panel can be quickly converted into a suitable Guilty Gear panel by removing or disabling the MK button. The buttons can be reassigned in the arcade setup menu, avoiding rewiriing.
Common Arcade Bastardizations:
The arcade mechanic just reads off the setup menu ("Punch", "Kick", "Slash", "Hard Slash", "Dust") and assigns the buttons in reading order (top-left to bottom-right):
    P  K  S
    HS    D
The arcade mechanic is in the Capcom mentality of punches in top row and kicks in bottom row:
    P  S  HS
    K     D


  • Publisher: Aksys Games
  • Genre: Fighting, 2D
  • Release Date: 2009-04-14Guilty Gear XX Accent Core Plus Coverart
  • Media Format: UMD
  • Disc ID: ULUS-10409
  • Unpacked Size: 861 MB
  • Image Format: .ISO (fixed: 1834C23D)
  • Languages: English